Nintendo wanted to tone down the violence in 'GoldenEye
Por um escritor misterioso
Last updated 01 março 2025
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The classic N64 first-person shooter GoldenEye 007 is one of the most beloved games of the '90s and played a big part in ushering such games from the PC to the living room. It's the kind of game that a certain audience will never tire of learning more about, which is why this report from The Guardian is such an enjoyable read. GoldenEye's director Martin Hollis discussed the game at the GameCity festival in Nottingham England and dropped some details on just how developer Rare was able to bring such a violent game to the family-friendly Nintendo console.
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GoldenEye on N64: Miyamoto wanted to tone down the killing
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How GoldenEye inspired a video game classic
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GoldenEye on N64: Miyamoto wanted to tone down the killing
Please Note: , No game is included; only a game cover and case., These are MADE TO ORDER, so there can be small imperfections in cut/coloring., These
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Nintendo wanted GoldenEye sequel and less violence, says
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