Massive Monster on Cult of the Lamb, juggling genres, and iteration: “You have to be fast and not get attached to an idea”
Por um escritor misterioso
Last updated 13 fevereiro 2025
![Massive Monster on Cult of the Lamb, juggling genres, and iteration: “You have to be fast and not get attached to an idea”](https://gameworldobserver.com/wp-content/uploads/2022/08/cult-of-the-lamb-feature.jpg)
Jay Armstrong, director of game design at Massive Monster, has opened up about Cult of the Lamb, a whimsical roguelike / cult management sim. We discussed the game’s development, creating the concept of running a cult, and the importance of iteration in providing players with a unique experience.
![Massive Monster on Cult of the Lamb, juggling genres, and iteration: “You have to be fast and not get attached to an idea”](https://gameworldobserver.com/wp-content/uploads/2023/09/devolver-2023-300x140.jpg)
Devolver Digital Game World Observer
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interview Game World Observer
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interview Game World Observer
![Massive Monster on Cult of the Lamb, juggling genres, and iteration: “You have to be fast and not get attached to an idea”](https://gameworldobserver.com/wp-content/uploads/2022/09/cult-of-lamb-prototype-300x140.jpg)
Cult of the Lamb Game World Observer
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Cult of the Lamb или экскурс по созданию своей секты
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Game World Observer
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Massive Monster on Cult of the Lamb, juggling genres, and iteration: “You have to be fast and not get attached to an idea”
![Massive Monster on Cult of the Lamb, juggling genres, and iteration: “You have to be fast and not get attached to an idea”](https://gameworldobserver.com/wp-content/uploads/2022/09/inscryption-sales-300x140.jpg)
Cult of the Lamb Game World Observer
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Dev Interviews Game World Observer
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Game World Observer
![Massive Monster on Cult of the Lamb, juggling genres, and iteration: “You have to be fast and not get attached to an idea”](https://gameworldobserver.com/wp-content/uploads/2022/08/cult-of-the-lamb-1.jpg)
Massive Monster on Cult of the Lamb, juggling genres, and iteration: “You have to be fast and not get attached to an idea”
![Massive Monster on Cult of the Lamb, juggling genres, and iteration: “You have to be fast and not get attached to an idea”](https://gameworldobserver.com/wp-content/uploads/2023/04/boti-gd-berlin-contest-300x140.jpg)
Dev Interviews Game World Observer
![Massive Monster on Cult of the Lamb, juggling genres, and iteration: “You have to be fast and not get attached to an idea”](https://gameworldobserver.com/wp-content/previews/post/cult-of-the-lamb-interview-massive-monster.png)
Massive Monster on Cult of the Lamb, juggling genres, and iteration: “You have to be fast and not get attached to an idea”
![Massive Monster on Cult of the Lamb, juggling genres, and iteration: “You have to be fast and not get attached to an idea”](https://gameworldobserver.com/wp-content/uploads/2022/08/cult-of-the-lamb-sales-300x140.jpg)
Massive Monster Game World Observer
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