TOTK Shaders always get stuck around 5280/23245 · Issue #69

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Last updated 24 janeiro 2025
TOTK Shaders always get stuck around 5280/23245 · Issue #69
Describe the bug Ryujinx does not progress beyond 5280 something shaders out of 23345. sometimes it’s 5281, 5287, 5280, 5285, etc. To Reproduce Steps to reproduce the behavior: Download shaders in ryusak Launch ryujinx, then TOTK Stall E
TOTK Shaders always get stuck around 5280/23245 · Issue #69
ToTK random large shadows appearing throughout map terrain. Any
TOTK Shaders always get stuck around 5280/23245 · Issue #69
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TOTK Shaders always get stuck around 5280/23245 · Issue #69
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TOTK Shaders always get stuck around 5280/23245 · Issue #69
So i recently got yuzu to emulate totk, but i have this problem with
TOTK Shaders always get stuck around 5280/23245 · Issue #69
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TOTK Shaders always get stuck around 5280/23245 · Issue #69
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TOTK Shaders always get stuck around 5280/23245 · Issue #69
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TOTK Shaders always get stuck around 5280/23245 · Issue #69
ToTK random large shadows appearing throughout map terrain. Any

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