Max Payne face model Sam Lake explains the thought process behind making THAT expression in the first game

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Last updated 27 dezembro 2024
Max Payne face model Sam Lake explains the thought process behind making  THAT expression in the first game
Sam Lake has explained what was going through his mind when he produced his iconic squinting face for Max Payne.
Max Payne face model Sam Lake explains the thought process behind making  THAT expression in the first game
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Max Payne face model Sam Lake explains the thought process behind making  THAT expression in the first game
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Max Payne face model Sam Lake explains the thought process behind making  THAT expression in the first game
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Max Payne face model Sam Lake explains the thought process behind making  THAT expression in the first game
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Max Payne face model Sam Lake explains the thought process behind making  THAT expression in the first game
The model of Sam Lake for the mod for Max Payne 3. More shots and story of creation on ArtStation : r/rockstar
Max Payne face model Sam Lake explains the thought process behind making  THAT expression in the first game
Sam Lake, the actor who portrayed the titular role in the first video game Max Payne, recreated his iconic look on the game's nineteenth anniversary : r/gaming
Max Payne face model Sam Lake explains the thought process behind making  THAT expression in the first game
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Max Payne face model Sam Lake explains the thought process behind making  THAT expression in the first game
Why do people love the “Sam Lake” version of Max so much? : r/maxpayne
Max Payne face model Sam Lake explains the thought process behind making  THAT expression in the first game
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Max Payne face model Sam Lake explains the thought process behind making  THAT expression in the first game
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Max Payne face model Sam Lake explains the thought process behind making  THAT expression in the first game
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Max Payne face model Sam Lake explains the thought process behind making  THAT expression in the first game
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Max Payne face model Sam Lake explains the thought process behind making  THAT expression in the first game
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Max Payne face model Sam Lake explains the thought process behind making  THAT expression in the first game
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