Extending engine classes in GDScript or C# not working · Issue
Por um escritor misterioso
Last updated 02 março 2025
Godot version: 3.2.1 OS/device including version: All platforms Issue description: Extending engine classes is essentially broken. No control over call of super functions In the current state, godot will call all the super classes' imple
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game engine - Unexpected Identifier in class body error when using export in Godot 4.0.2 - Stack Overflow
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Intellisense not working in VSCode? : r/godot
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It always seems janky to me that you edit all scripts under the tab for any scene. It screws with my head. : r/godot
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Declaring classes in GDScript : r/godot
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