Using clip.timeline.length (do something on last frame, play clip in reverse, etc) - Demos and Tutorials - The Wick Editor Forums

Por um escritor misterioso
Last updated 29 maio 2024
Using clip.timeline.length (do something on last frame, play clip in  reverse, etc) - Demos and Tutorials - The Wick Editor Forums
I just wanted to share something I discovered that could be useful, depending on your project. There is this code: clip.timeline.length This tells you how many frames long a clip’s timeline is. (This also works for the main timeline, by using project.timeline.length). For demo purposes, I created a quick animation of a snake bouncing up by using its tail as a spring. It is called “snake” and has 30 frames. Putting in a simple alert statement tells how many frames long it is alert(snake.
Using clip.timeline.length (do something on last frame, play clip in  reverse, etc) - Demos and Tutorials - The Wick Editor Forums
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Using clip.timeline.length (do something on last frame, play clip in  reverse, etc) - Demos and Tutorials - The Wick Editor Forums
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Using clip.timeline.length (do something on last frame, play clip in  reverse, etc) - Demos and Tutorials - The Wick Editor Forums
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Using clip.timeline.length (do something on last frame, play clip in  reverse, etc) - Demos and Tutorials - The Wick Editor Forums
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Using clip.timeline.length (do something on last frame, play clip in  reverse, etc) - Demos and Tutorials - The Wick Editor Forums
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Using clip.timeline.length (do something on last frame, play clip in  reverse, etc) - Demos and Tutorials - The Wick Editor Forums
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