Hades interview with Supergiant Games developer Greg Kasavin - The
Por um escritor misterioso
Last updated 24 fevereiro 2025
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Every moment of 'Hades' stems from an intentional design.
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Supergiant Games' Greg Kasavin Talks Death and Consequences in Hades
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Thanatos is the best encounter in all of Hades - Polygon
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Interview: Greg Kasavin Talks Hades, Why Supergiant Is So Open
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A journey through Early Access helped make Hades a masterpiece
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Greg Kasavin on X: This interview was a lot of fun, going into into many dimensions of our development process on Hades -- though I love that it's focused on Demeter here
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What's Next for Hades Developer Supergiant Games
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How Supergiant Games made the hack'n'slash accessible with Hades
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Supergiant Games' Greg Kasavin Talks Death and Consequences in Hades
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Life Is Hellish Enough — That's Why I Had To Stop Playing 'Hades' : NPR
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Metal Comes From Hell, Everyone Knows This - Darren Korb Talks Loki, Lavtas, And Led Zeppelin
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Hades interview: we're holding nothing back
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Hades Creative Director Interview
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Interview: Greg Kasavin Talks Hades, Why Supergiant Is So Open
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Supergiant's Greg Kasavin on the future of Hades and planning 2018's best-kept secret
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Writing HADES with Greg Kasavin, National Centre for Writing
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