c - SDL2 Not destroying textures properly when updating text - Game Development Stack Exchange
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Last updated 25 fevereiro 2025
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Im implementing a series of textboxes in sdl2 ,however my program is not working correctly
-sdl is not destroying textures when the destroytexture function is callled resulting in a weird overlap o
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Copy texture to another texture. · Issue #1120 · Rust-SDL2/rust
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