Downloaded shader cache crashes Mario Kart 8 on Linux with AMD GPU (RADV) · Issue #57 · Ecks1337/RyuSAK · GitHub

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Last updated 05 novembro 2024
Downloaded shader cache crashes Mario Kart 8 on Linux with AMD GPU (RADV) ·  Issue #57 · Ecks1337/RyuSAK · GitHub
The provided shader cache for MK8D crashes Ryujinx LDN during shader compilation on Linux using an AMD GPU (Vega 64) with Mesa's RADV vulkan driver. Possibly a similar situation to #40 ? Possibly relevant from log: 00:00:01.838 |W| GPU.A
Downloaded shader cache crashes Mario Kart 8 on Linux with AMD GPU (RADV) ·  Issue #57 · Ecks1337/RyuSAK · GitHub
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Downloaded shader cache crashes Mario Kart 8 on Linux with AMD GPU (RADV) ·  Issue #57 · Ecks1337/RyuSAK · GitHub
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Downloaded shader cache crashes Mario Kart 8 on Linux with AMD GPU (RADV) ·  Issue #57 · Ecks1337/RyuSAK · GitHub
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Downloaded shader cache crashes Mario Kart 8 on Linux with AMD GPU (RADV) ·  Issue #57 · Ecks1337/RyuSAK · GitHub
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Downloaded shader cache crashes Mario Kart 8 on Linux with AMD GPU (RADV) ·  Issue #57 · Ecks1337/RyuSAK · GitHub
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Downloaded shader cache crashes Mario Kart 8 on Linux with AMD GPU (RADV) ·  Issue #57 · Ecks1337/RyuSAK · GitHub
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Downloaded shader cache crashes Mario Kart 8 on Linux with AMD GPU (RADV) ·  Issue #57 · Ecks1337/RyuSAK · GitHub
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Downloaded shader cache crashes Mario Kart 8 on Linux with AMD GPU (RADV) ·  Issue #57 · Ecks1337/RyuSAK · GitHub
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Downloaded shader cache crashes Mario Kart 8 on Linux with AMD GPU (RADV) ·  Issue #57 · Ecks1337/RyuSAK · GitHub
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Downloaded shader cache crashes Mario Kart 8 on Linux with AMD GPU (RADV) ·  Issue #57 · Ecks1337/RyuSAK · GitHub
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