GameRefinery and CrazyLabs Launch a New Mobile Advertising Challenge for Hyper-Casual Mobile Game Developers
Por um escritor misterioso
Last updated 30 janeiro 2025
The Crazy Hyper Challenge by GameRefinery and CrazyLabs invites developers to test their hyper-casual games inside the CLIK Dashboard, CrazyLabs' self-serve platform for game testing and usage monitoring.
How Hyper-Casual Games Made Everyone a Gamer
Crazylabs launches CLIK dashboard for hyper-casual game developers, Pocket Gamer.biz
CrazyLabs invests $500,000 in Indian hypercasual game accelerator
Zynga's acquisition of Gram Games proves hyper-casual gaming is a force to be reckoned with
5 benefits of a studio-wide approach to your creative workflow, by Kelly Chiu, Luna Labs
Optimizing CPI in Both Hyper-Casual & Hybrid Games
Why brands shouldn't lose sight of hyper-casual gaming as a growing and diverse ad environment
Top 7 Mobile Gaming Trends You Need to Know in 2023
Creative Strategies to Get UA Right for Your Hyper-Casual Games
How to Make a Hyper-Casual Game: Design Tips & Costs - Mind Studios
The blurry lines between supply and demand sources - Business of Apps
Hyper-Casual Games: Mobile Gaming's Most Profitable Genre?
The biggest mobile game feature trends coming your way in 2022 / Kalle Heikkinen (GameRefinery)
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