Days Gone Features 'Really Tight' Integration Between Story and Open World to Minimize Dissonance

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Last updated 20 novembro 2024
Days Gone Features 'Really Tight' Integration Between Story and Open World  to Minimize Dissonance
Sony Bend revealed how Days Gone features a really tight integration between story and open world mechanics to minimize dissonance.
Days Gone Features 'Really Tight' Integration Between Story and Open World  to Minimize Dissonance
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Days Gone Features 'Really Tight' Integration Between Story and Open World  to Minimize Dissonance
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Days Gone Features 'Really Tight' Integration Between Story and Open World  to Minimize Dissonance
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Days Gone Features 'Really Tight' Integration Between Story and Open World  to Minimize Dissonance
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Days Gone Features 'Really Tight' Integration Between Story and Open World  to Minimize Dissonance
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Days Gone Features 'Really Tight' Integration Between Story and Open World  to Minimize Dissonance
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Days Gone Features 'Really Tight' Integration Between Story and Open World  to Minimize Dissonance
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Days Gone Features 'Really Tight' Integration Between Story and Open World  to Minimize Dissonance
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Days Gone Features 'Really Tight' Integration Between Story and Open World  to Minimize Dissonance
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Days Gone Features 'Really Tight' Integration Between Story and Open World  to Minimize Dissonance
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Days Gone Features 'Really Tight' Integration Between Story and Open World  to Minimize Dissonance
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Days Gone Features 'Really Tight' Integration Between Story and Open World  to Minimize Dissonance
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Days Gone Features 'Really Tight' Integration Between Story and Open World  to Minimize Dissonance
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Days Gone Features 'Really Tight' Integration Between Story and Open World  to Minimize Dissonance
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Days Gone Features 'Really Tight' Integration Between Story and Open World  to Minimize Dissonance
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