Sonic Frontiers lead Takashi Iizuka talks open-zone level design & player freedom

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Last updated 21 fevereiro 2025
Sonic Frontiers lead Takashi Iizuka talks open-zone level design & player  freedom
During a recent interview, Sonic Team lead Takashi Iizuka shared the dev team
Sonic Frontiers lead Takashi Iizuka talks open-zone level design & player  freedom
Sonic Frontiers: World Premiere Gameplay : r/SonicTheHedgehog
Sonic Frontiers lead Takashi Iizuka talks open-zone level design & player  freedom
Sonic Frontiers delivers a delicious taste of the early 2000s 'Adventure' experience
Sonic Frontiers lead Takashi Iizuka talks open-zone level design & player  freedom
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Sonic Frontiers lead Takashi Iizuka talks open-zone level design & player  freedom
How Sonic Frontiers Came to Be an 'Open-Zone' Game
Sonic Frontiers lead Takashi Iizuka talks open-zone level design & player  freedom
Takashi Iizuka explains why Sonic Frontiers will still run well on the Nintendo Switch
Sonic Frontiers lead Takashi Iizuka talks open-zone level design & player  freedom
Sonic Frontiers Interview: The Open Zone was the result of several times the usual amount of test play and scathing criticism [TGS2022] (September 26, 2022) – Windii's Brownie Hideout
Sonic Frontiers lead Takashi Iizuka talks open-zone level design & player  freedom
Famitsu Translation: Preview of Sonic Frontiers after 6 hours of playing. The game cycle and the exhilaration of the new Sonic. A masterpiece that erases the bitterness of open world gaming! –
Sonic Frontiers lead Takashi Iizuka talks open-zone level design & player  freedom
Sonic Frontiers Review (Xbox Series X, S)
Sonic Frontiers lead Takashi Iizuka talks open-zone level design & player  freedom
Takashi Iizuka
Sonic Frontiers lead Takashi Iizuka talks open-zone level design & player  freedom
How Sonic Frontiers Came to Be an 'Open-Zone' Game
Sonic Frontiers lead Takashi Iizuka talks open-zone level design & player  freedom
Sonic Frontiers (2022) [Switch] critique - The Pixels
Sonic Frontiers lead Takashi Iizuka talks open-zone level design & player  freedom
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Sonic Frontiers lead Takashi Iizuka talks open-zone level design & player  freedom
Sonic Frontiers - Wikipedia

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